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CNSD Reborn Combo and bind sheet

Keep this open while you siege. Punch four, block, then burst.

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Combo and Bind Sheet

This is the page you leave on a phone while CNSD Reborn eats the rest of the monitor. It is not a hidden tech list. The playtest has not published cancel windows or frame data. It is the official binds, a melee reminder, and a packing list. The embedded video is original-game “how to get Upgraded Screen Titan” footage — use it as a grind-pacing reminder (cheap morph, then expensive morph), not as a Reborn unlock path. Screen Titan is still TBA here.

Bind card

KeyDo this
LMBMelee. Count 1-2-3-4. Stop.
FBlock grabs and heavies.
GAwaken. Tap on PC. Hold player icon on mobile.
Left ShiftSprint between packs, never through them.
Ctrl or AltShiftlock. Turn it on in lobby.

If a bind fails, you are in ragdoll, in chat, or in a menu. Stand up, close chat, try once. Full prose: controls and how to Awaken.

Simple routes

Neutral: M1 x4, step back, block if something winds up, M1 x4.
Cluster: M1 x4 into G if the pack is stacked and meter is ready.
Panic: F, sprint out, cola if you are actually dying, do not G into a wall.
Lane rotate (Jetpack): Shift to the scream, two strings, leave. You are not a turret.

Do not invent a six-hit “secret combo” because a short titled Burst looked fancy. Burst is a leak name, not a documented cancel.

Wave 25 packing list

  • Shiftlock on
  • Dummy is not default punch-bag (Heavy or Rocket if the shop has them)
  • Cola still in inventory
  • Awaken saved for overflow, not Wave 2
  • Skill points in HP / block, not vanity damage
  • Lobby can block. If they cannot, hop. Fifteen players.
  • You have time tonight. Badge dies at Update #1.

Essay form: Wave 25 badge. Shop order: starter rankings. Titan patience: titan rankings.

Mobile thumb layout

Melee and block must not share a hitbox. Awaken on player-icon hold so you do not fire it while chatting. Sprint on a shoulder-equivalent zone. If the keyboard covers Redeem when codes exist, rotate landscape — how to redeem.

What this sheet will never include

Exact damage, exact Awaken meter formula, exact rocket radius, a Clock Titan input list. When sebe publishes those, they go here as extra rows. Until then, count to four and block.

If you want a GUI to press these for you, that is a script, and the safety page is the next tab. This sheet is the legal overlay.

Class reminders in one line each

  • Dummy: tutorial body. Count to four, then buy off it.
  • Heavy: you are the door. Block first, punch second, sprint never through the pack.
  • Rocket Dummy: splash the clump, not the Heavy’s spine.
  • Jetpack: rotate to the scream, two strings, leave.
  • Laser Cannon: backline. If you are in the pile you brought a cannon to a grab fight.
  • Titan: same keys, bigger consequences. Friendly ragdolls still count as ragdolls.

Role essays live on dummy class and titan roster. This sheet is the index card, not the textbook.

If you forget whether codes exist, they probably still do not. Glance at codes after the run, not during Wave 23. If you forget whether Update #1 landed, glance at updates after the run, not during an Awaken windup.

FAQ

Frequently Asked Questions

Quick answers players ask during the playtest.

Is there a longer true combo?

Not documented. Four M1s plus block plus Awaken is the playtest kit. Anything else is a guess.

Why is a Screen Titan video on a combo page?

It is a grind-pacing example from original CNSD. Reborn has not listed that morph as live.

Can I print this?

Yes. The bind table is the whole point. The articles behind it are optional once the keys are in your hands.

Does Heavy use a different combo?

Same keys, slower body. You still count to four. You just cannot greed the sprint-through.